3d reconstruction : RealityCapture
UV unwrap
ingame screenshot
Painter PBR Callibration & additional details
Wireframe & LODS ( ue4 )
Substance designer additional details & macro details
geo cleanup and decimation
unity delighting
UE4 retop ( exporting LOD to Zbrush & max for further retop)
xNormal Map Baking
GameReady asset